Destiny developer studio, Bungie was at one point considering launching its own game streaming platform.as reported Business Insiderciting sources familiar with the matter.
As part of new information about Google’s attempts to course correct its failing Stadia service, Google would have offered its technology to Bungie, which was already exploring the possibility of developing its own streaming service. Under the white-label deal, Bungie would own the content and control the service, but Google’s technology would support the platform.
Sony recently announced its decision to buy Bungie for $3.6 billion. Talks between Bungie and Google reportedly advanced “significantly” before the deal, but it remains unclear how the acquisition will affect Google’s plans. Bungie has said it will continue to support Stadia (Destiny 2 has been one of the service’s main draws), but Sony has an agreement in place with Microsoft on cloud gaming infrastructure.
It’s clear that the new partnership between Bungie and Sony is as much about gaming IP as it is about creating a games-as-a-service infrastructure. PlayStation plans to release 10 live service games over the next four years, and Bungie will be a key partner in this initiative. Bungie was an early adopter of the games-as-a-service business model in 2014 with Destiny.
Bungie’s expertise in live service gaming is something Sony plans to capitalize on and incorporate into its own IP, Sony CFO Hiroki Totoki said during the company’s latest earnings meeting.
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